General Patton vs. The X-Ecutioners
Mike Patton · 2005
46 min · 23 tracks · alternative rock
An explosive blend of hip-hop, metal, and avant-garde experimentation that challenges conventional musical boundaries.
Top tracks — play these first
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¡Get Up, Punk! 0200 Hrs. (Joint Special Operations Task Force) — This track encapsulates the album's frenetic energy with its rapid-fire beats and aggressive vocals, exemplifying the chaotic spirit of the project.
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Battle Damage Assessment and Repair/White Flag Surrender/‘Wake Me Up in Heaven’ — The closing track merges multiple themes and styles, showcasing Patton's lyrical dexterity and the album's overarching narrative of combat and introspection.
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Warcry/Infrared R’n’B Hallucination/Jungle Operations Exfiltration System — This piece stands out for its complex layering of sounds and samples, highlighting the innovative use of turntables in constructing a soundscape that feels both chaotic and intentional.
Elevation
Our rating, out of 100 — and why.
AI-generated from five scored dimensions. An opinion, not a measurement.
The album's genre-blending and experimental approach create a unique sound, though its fragmented structure affects cohesion.
What we noticed
- Several tracks incorporate spoken word elements and samples, creating a collage-like effect that challenges traditional song structures.
- Composition 25% of the score
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6/10
- Craft 20% of the score
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7/10
- Durability 25% of the score
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5/10
- Distinctiveness 18% of the score
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8/10
- Sequencing 12% of the score
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4/10
the writing — melody, harmony, structure, lyrics
production, performance, arrangement
whether it rewards returning to it
whether it sounds like itself
running order, pacing, length
Known within its scene. Reported but not counted — how far a record travelled describes its reception rather than the record, and a newer release has had less time to travel than an older one.
Tracklist
Best experienced from track one — press play and let it unfold.
- 1 X‐Men Doctrine and Declaration: Target = 40:40:11N 73:56:38W 1:30
- 2 General P. Counterintelligence: Target = 37:47:36N 122:33:17W 0:40
- 3 ¡Get Up, Punk! 0200 Hrs. (Joint Special Operations Task Force) 3:38
- 4 Roc Raida: Riot Control Agent/Combat Stress Control 2:05
- 5 Improvised Explosive Device 0300 Hrs. 0:36
- 6 ¡Vaqueros Y Indios! (Joint Special Operations Task Force) 1:52
- 7 Precision Guided Needle‐Dropping and Larynx Munitions (PGNDLM) 1:55
- 8 Duelling Banjo Marching Drill 1:54
- 9 Battle Hymn of the Technics Republic 1:11
- 10 ¡Fire in the Hole! 0400hrs. (Joint Special Operations Task Force) 2:14
- 11 Convulsive Antidote for Nerve Agent Autoinjector (CANAA) 0:43
- 12 Modified Combined Obstacle Overlay (MCOO)… Or… ‘How I Learned to Stop Worrying and Love the Turntables’ 2:41
- 13 Surprise Swing Onsurgency/Tabla and Tongue Twist Counterattack/‘Dragon Seeks Path’ 3:41
- 14 ¡Kamikaze! 0500 Hrs. (‘Take a Piece of Me’) 2:16
- 15 ‘We’ll Paint This Town’‐‐Throat and Phonograph Fire Support Coordination Measures (TPFSCM) 1:40
- 16 Imitative Electromagnetic Deception (IED)/Digital Nonsecure Voice Terminal (DNVT) 0:21
- 17 A.W.O.L. Block Party Brawl 0600 Hrs. 1:50
- 18 Eastside Multichannel Tactical Scratch Communications (EMTSC) 1:41
- 19 ¡Pimps Up, Aces High! 0700 Hrs. (Westside Swashbuckling Parade) 1:28
- 20 Warcry/Infrared R’n’B Hallucination/Jungle Operations Exfiltration System 3:02
- 21 L.O.L.‐‐¡Loser on Line! (Hate the Player, Hate the Game) 3:34
- 22 Low Altitude Vocal Parachute Extraction System (LAVPES) 1:04
- 23 Battle Damage Assessment and Repair/White Flag Surrender/‘Wake Me Up in Heaven’ 4:52
Reference: Wikipedia · MusicBrainz · Wikidata
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